Experience

UCF Animated Short Film Paper Warriors: Co-Production Manager, Co- Tech Manager, Environment Lead, Lighting Lead

August 2023 - May 2025

  • Responsible for creating pipelines for preproduction, production and post-production.

  • Responsible for identifying weaknesses and strengths in pipeline as well as maintaining person to person communication throughout the team.

  • Developed accessible and comprehensive documentation for story development, asset creation, animation, and lighting pipelines.

  • Responsible for set dressing and maintaining optimization of film's environment files.

  • Utilized Autodesk Maya, Substance 3D Painter and Designer, and ZBrush to create significant set pieces for environmental set dressing such as the cliff and exterior ground planes.

  • Researched and developed custom Paper Tearing VFX using SideFX's Houdini for cached simulation.

  • Created and Developed Lighting Rigs for film's exterior and interior environments, as well as lighting and reviewing final lighting of shots.


Sunair Electronics
Engineering Intern
                 

 June 2018 – September 2022

  • Communicated with engineers to understand and accommodate pipeline needs.

  • Utilized HTML to develop an accessible User Interface for radio system products.

  • Built and organized Build of Material sheets to aid assembly of products.

Education

University Of Central Florida 

Bachelors of Fine Arts - Emerging Media, Character Animation Track
Minor: Cinema Studies 

August 2020 - May 2025

  • Worked collaboratively  as a part of a 13 person team on the 2-year Capstone Film: Paper Warriors

Activities

ACM Siggraph UCF Chapter Member

2023 – Present

UCF Black Student Union

2020 – 2024

A Midsummer Night’s Dream Sculpture — Visual Tales Art Exhibit

April 2022

The Midsummer Night’s Dream Sculpture is a part of a one-of-a-kind sculpture installation that celebrates authors and their storytelling by showcasing visual interpretations of the classic tales that have both inspired and entertained for generations. My team and I created our sculpture telling the tale of the Shakespearean comedy Midsummer Night’s Dream. We utilized Adobe Creative Suite, the building arts and our expertise in color theory and painting in order to complete this 6ft work of art.

Software Proficiencies & Skills

3D hard surface modeling and sculpting, texturing, surfacing, lighting, rendering, troubleshooting, compositing, editing, collaboration

Autodesk Maya, Substance 3D Painter & Designer, Maxon ZBrush, Foundry NukeX, SideFX Houdini, PIXAR’s RenderMan, Arnold, Unreal Engine, AutoCAD, Microsoft Office Suite, ToonBoom Harmony

  • Adobe Creative Suite: Photoshop, Premiere Pro, After Effects, Illustrator, InDesign, Procreate

  • C,  HTML, Microsoft Office Suite